Import a model
- Choose Add > Mesh and select a supported model file.
- Keep its material and texture files available during import.
- Right-click the model on the board and choose Inspect 3D model.
Inspect the model
Use the shading controls to choose Wireframe, Solid or Material preview. Viewport options includes Three-point lighting, Orbit light and Keep object in frame. Mesh materials and textures contains the available material controls.
| Action | Default shortcut |
|---|---|
| Orbit the model in its inspection view. | Alt + left-mouse drag |
| Zoom the model within its view. | Ctrl + mouse wheel |
Keep the view on your board
Pose opens the supported skeletal posing controls. Available joints and posing behaviour depend on the imported model; not every model contains a usable rig.
- Adjust the angle and appearance you need for your reference.
- Right-click the model and choose Close 3D inspection to return to its board preview.
- Save the board to retain your work.